Floating-point face-off, part 2: Comparing performance

Event Dime

Floating-point face-off, part 2: Comparing performance

Arts & Culture
When:
November 7, 2019 · 5:20 PM
Where:
SEGGER – Software development tools for embedded systems, NC
Source:
SEGGER – Software development tools for embedded systems

I used to think that floating-point was not for Embedded Systems. Too slow, too much code overhead and rounding is always a problem. It turns out that while scaled integers still have a performance benefit, floating-point computations can be done with a surprisingly high performance these days on modern Embedded CPUs.

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    SEGGER – Software development tools for embedded systems

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